Looks interesting, but I would say a limited free demo is going to be key for any chance of adoption here.
Don't worry about a playable demo. Just make a 45 second sizzle reel. That's enough to convert anyone who -would- pay into paying.
A playable demo will max engagement but you won't see more paying conversions from it. Maybe less.
Reminds me a little bit of Façade, from 2005!
I would pay for something with proven results that is geared towards making me better at work at building soft power / managing stakeholders, etc. I’m a PM that’s great with written word but not great with words talking and it’s the number one skill I need to improve
I early tested this and it’s quite original and great! The technical aspects (how smooth the experience is) are fantastic, but it’s really the bit bonkers interactions and funny ways of “winning” that stand out.
Recommended for the novelty and very well produced content
> talk your way out of sticky situations
This reminds me of "Death by AI"[1], although that one uses text-based input instead of speech.
I had a lot of fun playing this! It's definitely the quirkiness that sets it apart from the typical "GenAI" content. Highly recommend other hackernews readers check it out.
@mbforbes: perhaps be more careful with your acronyms. NLP to me could be Non-Linear-Programming (operations research) or Neuro-linguistic Programming (psychology) instead of Natural Language Processing (from later context).
Writing speech recognition instead of ASR would be clearer to anyone without a similar background.
Your audience is HN so my guess is that you assume we all know the industry/academic terms here. I’m unsure how correct that assumption is - I’m just suggesting take care when using your acronyms in other places.
This unironically seems like great practice for my autistic ass. The fact that you have a background in NLP makes me especially interested.
Love the idea, had somewhat similar one and even have a demo, hope I will find time to complete it:). Please share some video demonstration of how it works, it will help to fully grasp the idea.
This was very enjoyable. A glimpse of the future of gaming IMO, and just plain fun! Some of the situations had me cracking up hard. Well done.
Very fun quirky game. I'd love something a bit more mature though. Maybe something where your a divorce lawyer
It's an interesting idea, a great exercise for people like me who's not good at social networking.
Looks pretty cool, how many more levels are there going to be in act iii and iv?
This is a cool idea. I'll buy it and play it this weekend if I remember.
I thought I'd give it a try, but it's already on waitlist!
You think a sane person tries to become a professor???
Very interesting idea, good luck!
i need it
Related, but slightly off topic. Does anyone know any good books on persuasion and charm? Maybe something with some empirical verification.
This is brilliant! I think a game with LLM NPCs would be crazy cool. Agree with the other commenter I would probably need a playable demo to pull the trigger though.
Also, I didn’t realize from the website that it actually uses voice? That should probably be highlighted, unless I just missed it.
One other thought, your title says it’s a game about social persuasion. In the examples on the site it seemed like many of the challenges just involved coming up with lies. If there are no consequences to just making up lies it seems to kind of flatten the strategy. Though I’m just speculating. Thanks for sharing!